[flocking-users] Flocking Playground now supports iOS
colin at colinclark.org
Mon Dec 16 12:43:05 EST 2013
That’s great news. I’m glad to hear it’s working in Firefox OS.
As it progresses, I’ll try to add a settings dialog to the Playground so that users can tailor the buffer size, block size, and sample rate to their device’s capabilities. That should make it a bit smoother on slower devices like the ZTE Open.
On Dec 14, 2013, at 10:51 AM, Dan S <danstowell+flocking at gmail.com> wrote:
> Hi Colin,
> I'm pleased to report that it also runs on FirefoxOS. (It didn't last
> time I tried it.) I'm using a ZTE Open (fairly low-spec phone) with
> FFOS 1.0, and the Flocking Playground does have *lots* of dropouts,
> but the editor and the audio both work.
> 2013/12/13 Colin Clark <colin at colinclark.org>:
>> Hi everyone,
>> I have just pushed a change to Flocking that now enables iOS support in the interactive playground. This includes a switchover to the excellent CodeMirror code editor as well as a new responsive theme that is more adaptable to smaller screens, lower resolutions, and larger font sizes.
>> There are still some rough edges and styling quirks—this is just the tip of the iceberg for the Flocking Playground over the next couple of months. But for those of you who are eager to synthesize music on your iPads, give it a try and let me know how it works for you.
>> I have tested the Playground on a Nexus 4 phone running Android 4.4, and although it renders and plays audio quite nicely there seems to be a bug in CodeMirror on Android. Hopefully it will be fixed soon.
>> users mailing list
>> users at lists.flockingjs.org
> users mailing list
> users at lists.flockingjs.org
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